![]() ![]() ![]() ![]() At the same time, there is enough fine control needed that tearing through winding caverns or weaving between castle spires is a rewarding, fast-paced challenge. Movement is smooth and intuitive, which is the best possible sign that the developer knew exactly what it wanted to achieve and how to do it. The core gameplay of flying a dragon through the skies is fast, nimble, exhilarating, takes some finesse, and pretty much nails the feeling of a classic power fantasy- riding a dragon- that gamers have wanted for decades. RELATED: Star Wars: 5 Reasons Why Squadrons Is The Best Flight Sim (& 5 Why It's Still Rogue Squadron) Solid Gameplay Fundamentalsįrom the get-go, Century: Age of Ashes gets its fundamentals right. Like many early access games, Century: Age of Ashes may fully come into its own quite a bit further down the road. From the gameplay that Game Rant got to see, the visuals and moment-to moment combat of the game are well designed and well executed, and the only things lacking are content and variety. It will also be early access upon its initial release, as the developer explicitly states that they want to continue to update the game based on community feedback. ![]() Game Rant had the opportunity to participate in a closed beta for a weekend, and the impression the game made was a good one, but it made us yearn for the depth and polish that will likely only come after a lengthy period of early access development.Ĭentury: Age of Ashes will be a free-to-play game, with all cosmetic-only in game purchases. A medieval, dragon-riding dogfight game that comes on the heels of Star Wars: Squadrons is an interesting prospect, and a very different take on aerial combat than anything else currently on offer. Century: Age of Ashes caught a lot of interest with its announcement at the Game Awards and the flashy, action-packed trailers that followed. ![]()
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